USING THE WEB

The Web Site option allows you to log onto the in-game web site to upload or down-load saved Ghost data. You can upload your Ghost Race data to in-game web site to share with other players . You must configure your modem with the browser disc before you can access the web. See the Sega Dreamcast Instruction Manual for complete details. To upload Ghost data, you'll select this option from the Main Menu. Once you've logged onto the site, you can select this option and view the two available options:

View Mail
Select this option if you want to send or receive email messages. Use your Analog Thumb Pad to highlight keys on the keyboard, then press the A Button to select. Repeat this process to type your message. Click Send to send your email. You'll be prompted if you have any messages waiting.

Enter Web
When you select this option, your console will search for a connection. A keyboard will appear. Use your Analog Thumb Pad to highlight keys on the keyboard, then press the A Button to select. Repeat this process to type your name and password. Once you're logged on, you can upload (or download) player data from (or to) a VMU After selecting a Load or Save option, press the A Button to load or save data. When saving data, your Controller Configuration and any game configuration settings will be saved to the VMU until the next time you play San Francisco Rush 2049. The VMU will automatically load any saved data when powering up the console, as long as you have a VMU inserted in your Sega Dreamcast.

* Important Warning *
While saving a game file, never turn OFF the Sega Dreamcast power, remove the VMU or disconnect the controller.

* Important *
Operation with incompatible controllers is not guaranteed. The number of memory blocks required to same game files varies according to the type of software and content of files to be saved. With this game, 2 blocks are required to save the game information and 17 blocks are required to save the options settings. The options settings will be automatically saved when the options menu is exited.

Select Browse to view the available VMU's connected to your console. Select a VMU, then select the file you want to upload. Use the same procedure to select an already uploaded file you want to download onto a specific VMU. Once you've collected or uploaded Ghost data, press Start to view a sub-menu, then highlight Exit and press the A Button.



ALL YOU NEED TO KNOW ABOUT "GHOST" RACES

GHOST RACE (1 Player)
This game mode challenges you to defeat a recorded race by matching you against a "ghost" car that is the previously recorded racer. Before you can race against the ghost, you have to record a ghost race by yourself. Once you have finished all required laps, go back to the Track Menu. Under the options portion of the menu, highlight Ghosts. Next, press Left or Right on the Directional Button or Analog Thumb Pad to select either Closest or Fastest. Closest will select the closest time to the one you finished the race with. Fastest is the fastest time for that track. Before you take on the fastest ghost, you may want to do some closest races first.

NOTE: In Ghost Races there are NO moving targets or obstacles. In other words, in tracks where there are normally switches to open secret areas, those switches are gone AND the area is already open! All of the "moving" targets are gone as well (trolley cars, traps, etc.)! In other words, there are no switches, no trolleys, or other such moving objects to get in the way of the pure racing Rush of a Ghost Race!

TRACK AND CAR DIFFERENCES
Before you enter a Ghost Race, you may want to test out a few different cars and tracks first in Practice mode. Not all cars handle the same. Some are bulkier than others, while some tend to slide around more. Tracks are totally different. Each track contains many jumps, shortcuts and sharp turns. With the Track Options you can even race the tracks backwards (the track is backwards, NOT your car) and change other settings.

GENERAL DRIVING
After you have selected a track and car to race with, it's time to hit the streets. The handling of your car could be the most important thing to deal with at first. As you enter turns, exit turns or even land jumps, your car will pull or bounce. It's very important to maintain control of your car as you race. Failing to do so could result in you crashing.

SHORTCUTS AND ALTERNATE PATHS
Each track features many different shortcuts and secret paths to help you jump ahead of the pack. It will take a while to find them all, but if you play each track in Practice Mode, you'll have the time to look for them. Most shortcuts and secret paths appear almost instantly. It's important to note that if you see one, make sure you slow down first. Shortcuts and alternate paths usually are narrow roadways between buildings or other hazardous objects. If you miscalculate by slightest margin, it could be disastrous. If you see an opening that could be a shortcut, proceed with caution! Sometimes these roads go nowhere and could lead you racing towards a wall at 160! Secret paths are a bit more complicated. They usually involve a series of narrow tunnels, flying jumps and tight turns before you can exit them. Either way, use caution and get to know the tracks beforehand.

GOLD AND SILVER COINS
Secret cars are awarded when the player collects a certain number of Silver and Gold coins.

CODES:
Super Speed:
Hold Y+R, L, Release, Hold A, X, Release, A, A, A

Invincible:
Hold L+X, Y, A, Release, Hold R, A, X, Y