Sega Zone: When did Appaloosa get in contact with Sega about the Dreamcast?
Appaloosa: Appaloosa and Sega first discussed potential development project for the new Dreamcast platform in June of 1997.
Sega Zone: How big is the Appaloosa interactive Team?
Appaloosa: Appaloosa Interactive's corporate offices are in California. This is also where corporate management, marketing and design departments are located. We have 3 development subsidiaries located in Budapest, Hungary with over 100 employees, including software engineers, graphic artists, 3D modelers, and other staff personnel.
Sega Zone: What games did Appaloosa made the last 8 years?
Appaloosa: Appaloosa Interactive has developed many titles over the past 15 years, including approximately two dozen titles for various Sega platforms. We have created games for the Genesis, Sega CD, 32X, Game Gear, and Saturn systems. As you so kindly mentioned, Ecco the Dolphin and Ecco,the Tide of Times, were two of our most successful Sega titles.
Sega Zone: When did Dreamcast development started?
Appaloosa: Development for the Dreamcast system began in November of 1997.
Sega Zone: What Dreamcast games are currently under development, can you give a little description of the games?
Appaloosa: At this time we have one robust title in development for Dreamcast. The development work is done for Sega of Europe in London. At this point we can not reveal details or specifics regarding this project. Sega will make an announcement regarding the project according to their marketing plan. What we have learned about the Dreamcast platform is that it is a very powerful engine that allows us to create rich and realistic game environments as well as agile, dynamic and lifelike player characters. We intend to push the platform to its limits and produce a gaming experience that was not possible on earlier game platforms.
Sega Zone: Are the current Appaloosa Dreamcast games going make use of the Network abilities of the Dreamcast?
Appaloosa: At the beginning we are focusing on rich gameplay, realistic environment and life-like player characters. Network gaming will come at a later stage.
Sega Zone: Will the current Dreamcast games of Appaloosa going make use of the VMS device?
Appaloosa: Yes, but we cannot discuss the details at this point.
Sega Zone: Ecco the Dolphin was one of the greatest Megadrive/Genesis games, does Appaloosa has any plans to bring Ecco the Dolphin for the Dreamcast?
Appaloosa: As I have mentioned earlier, we can not make comments at this time on the exact theme of the game in progress.
Sega Zone: When is Appaloosa planning to show their Dreamcast games for the press/public?
Appaloosa: We are developing this game for Sega, who will be the publisher. It will be Sega's decision as to when make product demonstrations and press releases.
Sega Zone: Thank you very much for answering our questions.
Appaloosa: No Problem, I would like to thank you for your interest in Appaloosa's work.
written by Ryoni Schouten, Sega Zone